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Clearing the Mystic Realm automatically in Viking Rise

This action exists for one reason: until an account has cleared Floor 5, it cannot supply resources to anybody, however high its Tribe Hall is. So Resource Transfer does nothing at all on an account that has not been through here.

This guide assumes you've completed Viking Rise bot setup.

There is nothing to set up. It is a plain on/off switch.

Before it can run at all

The realm is locked behind the Odin Statue, and the statue is unlocked by working the village map. That is what Clear Villages does.

On an account that has not unlocked the statue yet, this action is a clean no-op — it reports that there is nothing to do and moves on, costing nothing. Put Clear Villages immediately before it in the list and the handover takes care of itself: on the cycle where the statue falls, the Mystic Realm pass right after it can go straight in.

What one pass does

It enters the realm, works out which rooms on the current floor are worth spending a key on, walks the squad to each one, lets the fights happen, collects the crystals, takes the stairs, and repeats until the keys run out. Then it leaves and hands the account back.

Nothing is tapped and no screen is read, so it does not matter where the account was when the pass started. It always leaves the realm before it finishes — an account parked inside cannot run anything else.

It takes several sittings, and that is the keys

Getting to Floor 5 costs around twenty keys. You can hold eighteen, they come back at one an hour, and they cannot be bought. So no account reaches the gate in one sitting. That is the game, not the bot giving up.

What makes it fine is that nothing is wasted. A key you spent stays spent, a room you opened stays open, a crystal you collected stays collected. The next pass resumes the same floor where the last one left it.

Because of that, this is a good action to give a schedule — a few hours apart is plenty, since the keys need that long to come back anyway.

Why there is no "keep clearing floors" option

There used to be one, with a floor number to aim at, and it has been removed.

Nothing has ever been observed clearing a floor past the gate. Every floor worked in a real run has been Floor 1 to Floor 5; Floor 6 has only ever been arrived at, by a pass that then went home because its keys were gone.

The realm has 60 floors, and the deeper ones bring in rooms and encounters nobody has watched the bot handle. Offering to clear up to Floor 30 on the strength of five measured floors would have been a promise we cannot make — the pass could quietly reach a floor it is unable to finish and sit there spending keys on it.

If you want the deeper floors' own daily rewards, clear them by hand for now. The gate is what the bot is for.

Order matters

Clear Villages → Mystic Realm → Resource Transfer. Each one opens the next, so running them in that order means a cycle that unlocks something can use it immediately instead of waiting a full lap.

Troubleshooting

It says there is nothing to do and exits in a second. Either the Odin Statue is not unlocked yet, or the account has already passed the gate. Once supplying is unlocked, this action is finished on that account for good.

It stopped with keys still showing. Floors cost different amounts, and it will not start a floor it cannot finish. It comes back when the keys have refilled.

The squad keeps getting beaten on one floor. After three wipes on the same floor the pass stops rather than spending the rest of the keys on it. Stronger heroes or more troops are what move it on.

It says the heroes have not been chosen. The very first entry confirms the squad, and that only has to happen once per account. Clear Villages does it for you as part of unlocking the statue, so if you are running that action there is nothing to do. If you are not, it is one button, once, by hand.

The action shows a padlock. It is not available on a trial — see licence and activation.